Sun Dome Templer

STRENGTH 3D+1

PERCEPTION 3D

Melee

Con

Shield

Command

Brawling

Bargain

Lifting

Sing

Climbing

Gambling

Jumping

Search

Stamina

 

 

 

AGILITY 3D+1

STEALTH 2D+1

Missile

Hide

Dodge

Sneak

Ride

Conceal

Swim

 

 

 

KNOWLEDGE 3D

MAGIC 3D

Languages

Enchant

Lores

Summon

First Aid

Orlanthi Magic

Alchemy

 

Construct

 

Music

 

Background: It's always been a hard life in the service of the Sun Dome Temple. You farm land that the Sartarite tribesmen won't touch. You get up with the Sun's rise, practice with your weapons for Yelmalio's glory, work all day long under the burning Sun and worship in his temple as the Sun sets. If you're deemed worthy you may join the famous Sun Dome Temple Phalanx and sell your spear and blood for Gold and Yelamlio's Honour. A hard life, but yours.

The Priests didn't particularly mind when the Lunars came, remembering the the Sun and the Moon have long been allied against the Storm gods of Sartar, but recently there have been changes. A northern nobleman, one Havar Ironfist, claming the Throne of Yelm and with it the Rulership of your lands. He taxes heavily and sends the Phalanx out in service of the Lunars, keeping the gold for himself, but worse, he violated the Rules of the Temple.

Since the Dawn of history it has been the Rule that Priests of the Sun Dome are chosen for their piety and for the Honour they have brought to Yelmalio. It has always been the dream of any member of the Phalanx that they might one day serve Yelamlio as High Priest. That is not Ironfist's way. He has appointed his own Priesthood, removed those who opposed him and done away with the Rules of Appointment.

Too much. You have left the Phalanx to seek a more honourable cause.

Magic: Yelmalio The Son of Yelm, the Sun Emperour. A Warrior who defended his people before time but not without cost. His power of Fire was stolen, but his power of light remains.

Possessions: Gilded Armour (+1D to Stamina, -1D to Stealth & Agility). High helmet with horsehair crest. Shield marked with the runes of Light and Truth. Selection of spears. Money, all of it in gold or copper, no silver.

Connection With Other Characters: As a warrior you might have fought against or along side the Humakti, the Aldryami Scout or the Brave. You might have been hired by the Tarshite Exile, the Goldentoungue or the Sage. You might have duelled the Dark Troll. The Duck might have traded with you before he became a bandit.

Enemy: A Troll? One of Ironfist's Henchmen?

Appearance: With a spear as tall as himself and a shield to hide behind this is a warrior you don't want to anger.